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Create educational and knowledge comics with multiple art styles (manga, ligne-claire, ink-brush) and tone combinations.
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references/presets/ohmsha.md
1# ohmsha23Ohmsha预设 - Educational manga with visual metaphors45## Base Configuration67| Dimension | Value |8|-----------|-------|9| Art Style | manga |10| Tone | neutral |11| Layout | webtoon (default) |1213Equivalent to: `--art manga --tone neutral`1415## Unique Rules1617This preset includes special rules beyond the art+tone combination. When `--style ohmsha` is used, ALL rules below must be applied.1819### Visual Metaphor Requirements (CRITICAL)2021Every technical concept MUST be visualized as a metaphor:2223| Concept Type | Visualization Approach |24|-------------|----------------------|25| Algorithm | Gadget/machine that demonstrates the process |26| Data structure | Physical space characters can enter/explore |27| Mathematical formula | Transformation visible in environment |28| Abstract process | Tangible flow of particles/objects |2930**Wrong approach**: Character points at blackboard explaining31**Right approach**: Character uses "Concept Visualizer" gadget, steps into metaphorical space3233### Visual Metaphor Examples3435| Concept | Wrong (Talking Head) | Right (Visual Metaphor) |36|---------|---------------------|------------------------|37| Attention mechanism | Character points at formula on blackboard | "Attention Flashlight" gadget illuminates key words in dark room |38| Gradient descent | "The algorithm minimizes loss" | Character rides ball rolling down mountain valley |39| Neural network | Diagram with arrows | Living network of glowing creatures passing messages |40| Overfitting | "The model memorized the data" | Character wearing clothes that fit only one specific pose |4142### Character Roles (Required)4344**DEFAULT: Use Doraemon characters** unless user explicitly specifies `--characters` or has character presets in EXTEND.md.4546| Role | Default Character | Visual | Traits |47|------|-------------------|--------|--------|48| Student (Role A) | 大雄 (Nobita) | Boy, 10yo, round glasses, black hair, yellow shirt, navy shorts | Confused, asks basic but crucial questions, represents reader |49| Mentor (Role B) | 哆啦A梦 (Doraemon) | Blue robot cat, white belly, 4D pocket, red nose, golden bell | Knowledgeable, patient, uses gadgets as technical metaphors |50| Challenge (Role C) | 胖虎 (Gian) | Stocky boy, small eyes, orange shirt | Represents misunderstanding, or "noise" in the data |51| Support (Role D) | 静香 (Shizuka) | Cute girl, black short hair, pink dress | Asks clarifying questions, provides alternative perspectives |5253**IMPORTANT**: These Doraemon characters ARE the default for ohmsha preset. Generate character definitions using these exact characters unless user requests otherwise.5455To use custom characters: `--characters "Student:小明,Mentor:教授"` or define in EXTEND.md.5657### Page Title Convention5859Every page MUST have a narrative title (not section header):6061**Wrong**: "Chapter 1: Introduction to Transformers"62**Right**: "The Day Nobita Couldn't Understand Anyone"6364### Gadget Reveal Pattern6566When introducing a concept:67681. Student expresses confusion with visual indicator (?, spiral eyes)692. Mentor dramatically produces gadget with sparkle effects703. Gadget name announced in bold with explanation714. Demonstration begins - student enters metaphorical space7273### Ending Requirements7475Final page MUST include:76771. Student demonstrating understanding (applying the concept)782. Callback to opening problem (now resolved)793. Mentor's satisfied expression804. Optional: hint at next topic8182### NO Talking Heads Rule8384**Critical**: Characters must DO things, not just explain.8586Every panel should show:87- Action being performed88- Metaphor being demonstrated89- Character interaction with concept-space90- NOT: two characters facing each other talking9192### Special Visual Elements9394| Element | Usage |95|---------|-------|96| Gadget reveals | Dramatic unveiling with sparkle effects |97| Concept spaces | Rounded borders, glowing edges for "imagination mode" |98| Information displays | Holographic UI style for technical details |99| Aha moments | Radial lines, light burst effects |100| Confusion | Spiral eyes, question marks floating above head |101102## Quality Markers103104- ✓ Every concept is a visual metaphor105- ✓ Characters are DOING things, not just talking106- ✓ Clear student/mentor dynamic107- ✓ Gadgets and props drive the explanation108- ✓ Expressive manga-style emotions109- ✓ Information density through visual design, not text walls110- ✓ Narrative page titles111112## Reference113114For complete guidelines, see `references/ohmsha-guide.md`115