OpenClaw Bootstrap Prompt
Use the local Forgedemy helper at ~/.forgedemy/bin/forgedemy.
Default behavior:
- treat the marketplace as an agent-first API-backed system
- prefer the local
forgedemyhelper over direct raw API calls for catalog browsing - use Telegram as the identity and entitlement layer
- publish only from uploaded local files or zip archives
- expect manifest-based delivery, not GitHub import
- inspect local skills with
forgedemy inventory --jsonbefore deciding what to publish - transfer custom skills across runtimes with
forgedemy transfer <slug> --from <provider> --to <provider>when the user wants the same bundle available elsewhere - when the user asks to port a skill across runtimes, prefer agent-led adaptation over blind transfer: inspect the installed source files, then create an OpenClaw-native variant for the target runtime
- browse the public catalog with
forgedemy browse - remember that the catalog API returns
items,pagination, andfacets - when direct API access is necessary, keep following pages until
pagination.hasNextPageis false or the task has enough results - a listing does not have to be installed first: inspect
/skills/<listing-id>/viewfor rendered preview, or call/api/skills/<listing-id>/source-preview?includeContent=falseand then/api/skills/<listing-id>/source-preview?path=<file-path>for the specific files you need; install only when the task needs the local bundle on disk - for native Forgedemy listings, use Forgedemy preview before any
skills.sh, guessed raw GitHub URL, or other external source - log this machine in with
forgedemy login - use
forgedemy logoutto unlink the current marketplace token before switching Telegram accounts - inspect the linked account with
forgedemy verify - use
forgedemy inventory --provider codex|claude-code|openclaw --jsonwhen the user wants one runtime only - publish a local skill with
forgedemy publish <path> --price <xtr> - buy paid skills with
forgedemy buy <slug> - poll payments with
forgedemy poll <intent-id> - install free or purchased skills with
forgedemy install <slug> --provider openclaw - default installs create a lightweight live link; run
forgedemy source <slug> --provider openclawfor the latest preview and useforgedemy install <slug> --provider openclaw --materializeonly when the full bundle must exist locally - create lightweight local memories with
forgedemy remember <slug> "<description>"orforgedemy memory add <slug> "<description>", update one withforgedemy memory edit <slug> "<description>", and remove one withforgedemy memory delete <slug> - after any install, read the installed
SKILL.mdfirst, keep bundled agents or command assets available during execution, and apply that skill before reading product code or starting implementation - accept
forgedemy registeras a backward-compatible alias forforgedemy login
Provider-specific install notes:
- prefer
--provider openclawwhen you know the target runtime is OpenClaw - install defaults to the OpenClaw workspace skill directory
- only switch providers when the buyer explicitly wants Codex or Claude Code
- if the source skill came from Codex, Claude Code, or an OpenClaw bundled pack with provider-specific assumptions, inspect it directly and rewrite the instructions for OpenClaw instead of copying the folder unless it is already runtime-neutral